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TheSuperHackers
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GeneralsGameCode
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fix(WW3D2): Let Volume Particles assume default size if no size array is given
GenCI
#9238:
Pull request
#3280
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feat: Terrain conforming particles
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feat: Terrain conforming particles
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feat(cli): Play a replay file from the command line
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refactor(basetype): Add utility functions to Region and Coord types (…
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feat(cli): Play a replay file from the command line
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bugfix(ww3d2): Fix mesh material color processing
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refactor(basetype): Add utility functions to Region and Coord types
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refactor(particlesys): Parse IsGroundAligned as an enum instead of a …
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refactor(basetype): Add utility functions to Region and Coord types
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refactor(particlesys): Parse IsGroundAligned as an enum instead of a boolean
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fix(gamefont): Ceil font glyph buffer size to the actual glyph size t…
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perf(gamememory): Remove unnecessary calls to preMainInitMemoryManage…
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perf(productionupdate): Simplify and correct implementations of cance…
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refactor(miles): Fix the written primitive types in mss.h and all its…
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perf(productionupdate): Simplify and correct implementations of cancel functions in ProductionUpdate
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feat(deps): Replace the Bink SDK and Miles SDK stubs with runtime loaders
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ci(release): Stop requesting permissions from the reusable workflow
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#9216:
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tweak(drawable): Decouple physics and fade timing from render update
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