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Pull requests: TheSuperHackers/GeneralsGameCode
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ci(weekly-release): grant packages: write for vcpkg binary cache in build-toolchain callers
Blocker
Severity: Minor < Major < Critical < Blocker
Build
Anything related to building, compiling
#3276
opened Sep 11, 2026 by
tintinhamans
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chore: Remove trailing commas in braced initializers to help clang-format
#3274
opened Sep 10, 2026 by
mirelle7
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refactor(basetype): Add utility functions to Region and Coord types
Gen
Relates to Generals
Minor
Severity: Minor < Major < Critical < Blocker
Refactor
Edits the code with insignificant behavior changes, is never user facing
ZH
Relates to Zero Hour
#3271
opened Sep 8, 2026 by
stephanmeesters
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bugfix: Detonated GLA Demo Battle Buses are no longer instantly deleted without firing their death weapons
Buff
Makes a thing more powerful
Bug
Something is not working right, typically is user facing
GLA
Affects GLA faction
Minor
Severity: Minor < Major < Critical < Blocker
NoRetail
This fix or change is not applicable with Retail game compatibility
ZH
Relates to Zero Hour
#3264
opened Sep 7, 2026 by
Stubbjax
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unify(w3ddisplay): Merge most of W3DDisplay
Gen
Relates to Generals
Unify
Unifies code between Generals and Zero Hour
perf(gamelogic): Bound terrain deformation scans
Minor
Severity: Minor < Major < Critical < Blocker
Performance
Is a performance concern
build(ci): Add missing '+ffmpeg' label to build job and steps
#3251
opened Sep 3, 2026 by
tsunamistate
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bugfix(ww3d2): Fix mesh material color processing
#3246
opened Sep 1, 2026 by
CryoTheRenegade
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feat: Terrain conforming particles
Enhancement
Is new feature or request
Gen
Relates to Generals
Rendering
Is Rendering related
ZH
Relates to Zero Hour
#3245
opened Sep 1, 2026 by
stephanmeesters
•
Draft
3 tasks
fix(input): Prevent modified key releases from firing plain hotkeys
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Input
Minor
Severity: Minor < Major < Critical < Blocker
ZH
Relates to Zero Hour
#3233
opened Aug 28, 2026 by
CryoTheRenegade
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feat(text): Add contextual shaping for single-line UI text
#3231
opened Aug 28, 2026 by
OmarAglan
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feat(cli): Play a replay file from the command line
#3227
opened Aug 27, 2026 by
bobtista
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8 tasks done
feat(client): Shift click to queue or cancel five units at once
#3222
opened Aug 26, 2026 by
triatomic
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feat(client): Add SelectionCircle option drawing a ring under selected objects
#3220
opened Aug 26, 2026 by
triatomic
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feat(client): Add EasyMilitaryDrag option to leave builders out of drag selections
#3219
opened Aug 26, 2026 by
triatomic
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feat(client): Add CastMode option for quick casting targeted commands
#3218
opened Aug 26, 2026 by
triatomic
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feat(client): Add BuildTimerDisplayMode option for build and recharge countdowns
#3217
opened Aug 26, 2026 by
triatomic
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feat(client): Add KeyboardOverlay option to show hotkeys on command bar cameos
#3216
opened Aug 26, 2026 by
triatomic
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feat(client): Add GridHotkeys and NonGridHotkeys options
#3215
opened Aug 26, 2026 by
triatomic
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feat(client): Add HealthBarDisplayMode, NumericalHealth and SmartPips options
#3214
opened Aug 26, 2026 by
triatomic
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bugfix(skirmish): Prevent mismatch in replay playback by restoring slot setup before replay creation
Bug
Something is not working right, typically is user facing
Gen
Relates to Generals
Major
Severity: Minor < Major < Critical < Blocker
ThisProject
The issue was introduced by this project, or this task is specific to this project
ZH
Relates to Zero Hour
refactor(pathfind): Optimize pathfind snippets for higher performance
Performance
Is a performance concern
Refactor
Edits the code with insignificant behavior changes, is never user facing
#3198
opened Aug 25, 2026 by
Skyaero42
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