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fix(WW3D2): Let Volume Particles assume default size if no size array is given - #3280

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fix(WW3D2): Let Volume Particles assume default size if no size array is given#3280
CryoTheRenegade wants to merge 1 commit into
TheSuperHackers:mainfrom
CryoTheRenegade:bugfix/clang-tidy-volume-particle-size

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@CryoTheRenegade CryoTheRenegade commented Sep 13, 2026

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current_size is still null when volume particles use DefaultPointSize , fix to use DefaultPointSize when no per-point size array exists
Found by clang-tidy

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