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TheSuperHackers
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GeneralsGameCode
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fix(gamefont): Fix and improve memory allocation strategies for game fonts
- #3288
#3288
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xezon
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fix(gamefont): Fix and improve memory allocation strategies for game fonts
#3288
xezon
wants to merge 6 commits into
TheSuperHackers:main
TheSuperHackers/GeneralsGameCode:main
from
xezon:xezon/tweak-fontbuffer-scale
xezon/CnC_Generals_Zero_Hour:xezon/tweak-fontbuffer-scale
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Commits on Sep 14, 2026
fix(gamefont): Size the GDI glyph scratch bitmap from the font metrics instead of the point size (#3288)
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perf(gamefont): Cache one byte of coverage per glyph pixel instead of a full texel (#3288)
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perf(gamefont): Size the glyph cache blocks from the font's own glyph cell (#3288)
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fix(gamefont): Let the sentence texture grow beyond 256 pixels for large fonts (#3288)
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tweak(gamefont): Discard cached glyphs on map load and on resolution change (#3288)
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chore(gamememory): Remove the stale FontCharsBuffer memory pool entry (#3288)
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