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VROverlayError SetOverlayTexture( VROverlayHandle_t ulOverlayHandle, GraphicsAPIConvention eTextureType, void* pTexture )
Texture to draw for the overlay.
VROverlayHandle_t ulOverlayHandle
GraphicsAPIConvention eTextureType
API_DirectX
API_OpenGL
void* pTexture
Description
Sets an existing application-created graphics resource as the texture for the overlay. The type of the pTexture depends on the eTextureType parameter
GLuint