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VROverlayError SetOverlayColor( VROverlayHandle_t ulOverlayHandle, float fRed, float fGreen, float fBlue )
VROverlayError GetOverlayColor( VROverlayHandle_t ulOverlayHandle, float *pfRed, float *pfGreen, float *pfBlue )
Sets/gets the color tint of the overlay quad. Use 0.0 to 1.0 per channel.
VROverlayHandle_t ulOverlayHandle
float fRed
float fBlue
float fGreen
float *pfRed
float *pfBlue
float *pfGreen