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Pull requests: bevyengine/bevy
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Rename variables named app to schedule in condition.rs doc examples
#24916
opened Jul 8, 2026 by
IRSMsoso
Contributor
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ShaderBuffer changes to reduce allocation and change set_data to take an iterator
A-Rendering
#24915
opened Jul 8, 2026 by
beicause
Member
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fix: fps_overlay graph shader reads one element past its storage buffer
#24914
opened Jul 8, 2026 by
bmisiak
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Pass command panics to the fallback error handler
A-ECS
Entities, components, systems, and events
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24911
opened Jul 7, 2026 by
chescock
Contributor
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Allow users to filter messages
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#24910
opened Jul 7, 2026 by
Will-Carson
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Documents and regression tests apply scene replace and orphan behavior.
#24909
opened Jul 7, 2026 by
l-monninger
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Clear stale components when Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
FullscreenMaterial is removed
A-Rendering
#24907
opened Jul 7, 2026 by
beicause
Member
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FeathersSlider / bevy_ui_widgets/slider fixes
#24905
opened Jul 7, 2026 by
gagnus
Contributor
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Allow overriding the default compressed image processor extensions
A-Assets
Load files from disk to use for things like images, models, and sounds
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24904
opened Jul 7, 2026 by
greeble-dev
Contributor
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Link to the ParamSet docs when talking about ParamSet
#24901
opened Jul 7, 2026 by
MatrixFrog
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bsn! if/else blocks MVP ⚖️
A-Scenes
#24900
opened Jul 7, 2026 by
ItsDoot
Contributor
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Retain UI render world data.
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24893
opened Jul 6, 2026 by
pcwalton
Contributor
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Make RenderDebugOverlayPlugin keybindings opt-in
A-Dev-Tools
Tools used to debug Bevy applications.
C-Bug
An unexpected or incorrect behavior
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#24891
opened Jul 6, 2026 by
MoRusty
Contributor
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Avoid Feathers menu command panics after despawn
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
P-Crash
A sudden unexpected crash
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#24890
opened Jul 6, 2026 by
ByteBaker
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Fix Atmosphere Space View affecting directional light transmittance.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24888
opened Jul 6, 2026 by
VictorElHajj
Contributor
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forward custom trait methods to entity set types
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24887
opened Jul 6, 2026 by
Victoronz
Contributor
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Fix mismatch in UI color conversions
A-Color
Color spaces and color math
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
D-Shaders
This code uses GPU shader languages
D-Trivial
Nice and easy! A great choice to get started with Bevy
M-Deliberate-Rendering-Change
An intentional change to how tests and examples are rendered
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24886
opened Jul 6, 2026 by
dylansechet
Contributor
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Clear stale atmosphere components when AtmosphereSettings or Atmosphere components are removed.
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#24884
opened Jul 5, 2026 by
VictorElHajj
Contributor
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Primitive ray casting
A-Math
Fundamental domain-agnostic mathematical operations
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
#24883
opened Jul 5, 2026 by
JasmineLowen
Contributor
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Fix shadow panic when a camera is despawned before extraction
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Fix lifetime issues for native subexpressions in bsn! enum variants
A-Scenes
Composing and serializing ECS objects
C-Bug
An unexpected or incorrect behavior
D-Macros
Code that generates Rust code
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
Fix SubApp::add_message does not schedule Bevy apps and plugins
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
message_update_system
A-App
#24866
opened Jul 4, 2026 by
cbrenton
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Fix split screen + transparent material rendering
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
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