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bugfix: Non-vanilla Saboteur variants can no longer rank up - #184

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TheSuperHackers:mainfrom
Stubbjax:fix-trainable-saboteurs
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Stubbjax wants to merge 1 commit into
TheSuperHackers:mainfrom
Stubbjax:fix-trainable-saboteurs

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@Stubbjax

@Stubbjax Stubbjax commented Sep 8, 2026

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This change fixes an inconsistency where non-vanilla Saboteur variants could rank up by running over salvage crates.

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SABOTEURS.mp4

@Stubbjax Stubbjax self-assigned this Sep 8, 2026
@Stubbjax Stubbjax added Bug Something isn't working GLA Affects GLA faction Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour labels Sep 8, 2026
@@ -77,7 +77,7 @@ Object Demo_GLAInfantrySaboteur

ExperienceValue = 15 15 30 40
ExperienceRequired = 0 40 60 120

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This field is not defunct.

gamezerve added a commit to gamezerve/Reborn-Omega that referenced this pull request Sep 12, 2026
Set IsTrainable = NO for the Demolition and Stealth Saboteur variants.

Prevent these Saboteurs from ranking up by collecting salvage crates.

Match their veterancy behavior with the vanilla GLA Saboteur.

Source: TheSuperHackers/GeneralsGamePatch2#184
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Bug Something isn't working GLA Affects GLA faction Minor Severity: Minor < Major < Critical < Blocker ZH Relates to Zero Hour

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