Game origin rewrite.... Again! - #60
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all credit to comp for this. This is just the pr RBEnhanced#39 comp made, but applied on top of upstream master, as the branch comp worked from was heavily outdated There are several files with small naming converntion updates, struct updates, and so on. The bulk of the actual feature is in source\SetlistHooks.c a new directory for storing rawfiles now exists in the repo. this holds the folder structure for the new song list milo for xbox 360. This should probably be included in the github action nightly download, but i have not done this here I myself helped by finding the addresses for filling out the ports on the other platforms. go me. I also built and tested locally, which had me see that turning off the game origin setting in the ini didnt do anything, so i added a gate for that in MusicLibraryMatHook to check config.GameOriginIcons == 1. when disabled, it doesnt populate the mats with the textures. which isnt like, the most clean probably, as the mats are still made and the rest of everything still runs, but it doesnt show the icons so it works. I know the history here isnt ideal, being all one commit.... but this is a lot better than the 90 commits in my last pr. Co-Authored-By: ihatecompvir <6479048+ihatecompvir@users.noreply.github.com>
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all credit to comp for this.
This is just the pr #39 comp made, but applied on top of upstream master, as the branch comp worked from was heavily outdated
There are several files with small naming converntion updates, struct updates, and so on. The bulk of the actual feature is in source\SetlistHooks.c
a new directory for storing rawfiles now exists in the repo. this holds the folder structure for the new song list milo for xbox 360. This should probably be included in the github action nightly download, but i have not done this here
I myself helped by finding the addresses for filling out the ports on the other platforms. go me. I also built and tested locally, which had me see that turning off the game origin setting in the ini didnt do anything, so i added a gate for that in MusicLibraryMatHook to check config.GameOriginIcons == 1. when disabled, it doesnt populate the mats with the textures. which isnt like, the most clean probably, as the mats are still made and the rest of everything still runs, but it doesnt show the icons so it works.
I know the history here isnt ideal, being all one commit.... but this is a lot better than the 90 commits in my last pr.