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Support actors changing their level in runtime #34

Description

@muit

Describe the feature requested
Support changing the level of an actor in runtime.

How does it help the user (you)?
Some games need this for AI, Items or similar systems.

Is it related to a problem?
Sometimes its considered a bug since saving an actor that changed level loads in the original level.

[Optional] Propose an approach to the feature (the less we think the better!)
Do a rework on how level data is cached.

[Optional] Additional context
Proposed by @AndyDee and @dkoding

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