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the system will crash when i try to load a savefile which contains a different level then im currently on #101

Description

@gondosd

whenever i try to load a savefile from Level B, while im on Level A, with the provided loading function, im getting a crash

Steps to reproduce the behavior:

  1. setup as described
  2. create a save on level B
  3. Go to level A, and try to load the created savefile
  4. See crash
  • Engine Version: [5.7.4]
  • Plugin Version: [1.5a]
  • OS: [Windows]

my hacky workaround:
i created a wrapperfunction that first caches the savefile to my loadscreen gameinstance subsystem. i call the engines open level function on the level that i get from the savefile, and when its loaded, the loadingscreen subsystem calls the load on the cached savefile, so it works nicely, and doesnt crash. i dont understand enough this plugin to fix it nicely.

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