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[fix][example] Fix TMA example with multiple M tiles - #3587

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[fix][example] Fix TMA example with multiple M tiles#3587
xuantengh wants to merge 1 commit into
NVIDIA:mainfrom
xuantengh:xuantengh/fix_tma_example

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@xuantengh

@xuantengh xuantengh commented Sep 5, 2026

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This PR aims to fix a M tile location bug in the TMA example. Existing code issue TMA with coord_m from kernel input parameters, which is always 0 if there are more than 1 tile in the M dimension.

Signed-off-by: Xuanteng Huang <xuantengh@nvidia.com>
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