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Add configurable rate-limits for game endpoints - #1130

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Toastbrot236 wants to merge 5 commits into
LittleBigRefresh:mainfrom
Toastbrot236:game-rl
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Toastbrot236 wants to merge 5 commits into
LittleBigRefresh:mainfrom
Toastbrot236:game-rl

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@Toastbrot236

@Toastbrot236 Toastbrot236 commented Sep 21, 2026 •

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This uses the newly introduced configurable endpoint rate-limiting system on nearly all game endpoints, making them no longer use Bunkum's rate-limit attribute and adding buckets for them to the enum and the config defaults.

This doesn't remove any of the now unused leftover hardcoded constants in Refresh.Core.RateLimits. That should be done in a PR after this one and a similar PR for API buckets are merged.

@Toastbrot236 Toastbrot236 changed the title Add configurable limits for most game endpoints Add configurable rate-limits for game endpoints Sep 21, 2026
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