Skip to content

[Auto] [Update] Document Layer property type for behaviors and scene parameter for object preloading actions#681

Open
github-actions[bot] wants to merge 1 commit into
mainfrom
auto/update-docs-from-commits-4a4e
Open

[Auto] [Update] Document Layer property type for behaviors and scene parameter for object preloading actions#681
github-actions[bot] wants to merge 1 commit into
mainfrom
auto/update-docs-from-commits-4a4e

Conversation

@github-actions
Copy link
Copy Markdown
Contributor

This PR was automatically generated by the Update docs from GDevelop commits workflow.

An AI coding agent analysed recent commits in 4ian/GDevelop
and updated the documentation to reflect user-facing changes.

GDevelop commits covered

d9d8a7d3e Fix a regression on the displayed position of custom objects (#8604)
c8d5f4600 Add a button in the extension editor to select behaviors with the dialog (#8602)
f9d1d4c60 Fix and show the button to add parameters to "action with operator" functions as disabled (#8603)
d81a6899d Allow to create variables from autocompletion in more cases (#8583)
cacd28eed Add a "layer" property type for custom behaviors (#8596)
e2de84627 Allow to load and unload objects from other scenes (#8592)
584cca2d4 Export classes in ResourceLoader for better TypeScript compatibility (#8594)
0b3f8e720 Improve types for TypeScript 6 (#8591)
4bb652f5e Fix Ai Panel not aligned to the top properly on mobile + improve games search to be more relevant (#8590)
f60562eae [Auto PR] Update translations (#8585)
1c17c895b Allow custom objects to move layer cameras (#8572)
651c93ae1 Add "Select All" in Events Sheet and ability to deselect an event when doing a multi-selection (#8578)
0eb6014a9 Fix some visual glitches in the Events Sheet when opening and scrolling (#8571)

The AI agent summary is:

Summary of documentation changes:

  • docs/gdevelop5/behaviors/events-based-behaviors/index.md: Added "Layer (text)" to the list of supported property types for events-based behaviors (new property type introduced in commit cacd28eed).
  • docs/gdevelop5/all-features/resources-loading/index.md: Noted that the Preload object / Unload object actions now take a scene name parameter, so users can preload object assets from any scene (commit e2de84627).

Skipped: bug fixes, internal TypeScript improvements, the "Select All / deselect in multi-selection" change (standard editing shortcut per CLAUDE.md guidance), and the custom-object camera fix (not covered in existing docs).

Please review the changes carefully before merging.

@vercel
Copy link
Copy Markdown

vercel Bot commented May 17, 2026

The latest updates on your projects. Learn more about Vercel for GitHub.

Project Deployment Actions Updated (UTC)
gdevelop-wiki Ready Ready Preview, Comment May 17, 2026 8:55am

Request Review

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant